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Amélioration sprite + reactivation mine

Arthur Brandao %!s(int64=6) %!d(string=hai) anos
pai
achega
0d8bfd441b
Modificáronse 100 ficheiros con 0 adicións e 0 borrados
  1. BIN=BIN
      BSWFX/dist/BSWFX.jar
  2. BIN=BIN
      BSWFX/dist/file/sprite - BS/bomb.png
  3. BIN=BIN
      BSWFX/dist/file/sprite - BS/bomb_down.png
  4. BIN=BIN
      BSWFX/dist/file/sprite - BS/bomb_up.png
  5. BIN=BIN
      BSWFX/dist/file/sprite - BS/broken_leg.png
  6. BIN=BIN
      BSWFX/dist/file/sprite - BS/classic_bomb.png
  7. BIN=BIN
      BSWFX/dist/file/sprite - BS/fire_power.png
  8. BIN=BIN
      BSWFX/dist/file/sprite - BS/life_max.png
  9. BIN=BIN
      BSWFX/dist/file/sprite - BS/life_up.png
  10. BIN=BIN
      BSWFX/dist/file/sprite - BS/limite.png
  11. BIN=BIN
      BSWFX/dist/file/sprite - BS/major.png
  12. BIN=BIN
      BSWFX/dist/file/sprite - BS/mine.png
  13. BIN=BIN
      BSWFX/dist/file/sprite - BS/mine_bomb.png
  14. BIN=BIN
      BSWFX/dist/file/sprite - BS/mur.png
  15. BIN=BIN
      BSWFX/dist/file/sprite - BS/other_d.png
  16. BIN=BIN
      BSWFX/dist/file/sprite - BS/other_l.png
  17. BIN=BIN
      BSWFX/dist/file/sprite - BS/other_r.png
  18. BIN=BIN
      BSWFX/dist/file/sprite - BS/other_u.png
  19. BIN=BIN
      BSWFX/dist/file/sprite - BS/player_d.png
  20. BIN=BIN
      BSWFX/dist/file/sprite - BS/player_l.png
  21. BIN=BIN
      BSWFX/dist/file/sprite - BS/player_r.png
  22. BIN=BIN
      BSWFX/dist/file/sprite - BS/player_u.png
  23. BIN=BIN
      BSWFX/dist/file/sprite - BS/remote.png
  24. BIN=BIN
      BSWFX/dist/file/sprite - BS/remote_bomb.png
  25. BIN=BIN
      BSWFX/dist/file/sprite - BS/scooter.png
  26. BIN=BIN
      BSWFX/dist/file/sprite - BS/sol.png
  27. BIN=BIN
      BSWFX/dist/file/sprite - Test/bomb.png
  28. BIN=BIN
      BSWFX/dist/file/sprite - Test/bomb_down.png
  29. BIN=BIN
      BSWFX/dist/file/sprite - Test/bomb_up.png
  30. BIN=BIN
      BSWFX/dist/file/sprite - Test/broken_leg.png
  31. BIN=BIN
      BSWFX/dist/file/sprite - Test/classic_bomb.png
  32. BIN=BIN
      BSWFX/dist/file/sprite - Test/fire_power.png
  33. BIN=BIN
      BSWFX/dist/file/sprite - Test/life_max.png
  34. BIN=BIN
      BSWFX/dist/file/sprite - Test/life_up.png
  35. BIN=BIN
      BSWFX/dist/file/sprite - Test/limite.png
  36. BIN=BIN
      BSWFX/dist/file/sprite - Test/major.png
  37. BIN=BIN
      BSWFX/dist/file/sprite - Test/mine.png
  38. BIN=BIN
      BSWFX/dist/file/sprite - Test/mine_bomb.png
  39. BIN=BIN
      BSWFX/dist/file/sprite - Test/mur.png
  40. BIN=BIN
      BSWFX/dist/file/sprite - Test/other_d.png
  41. BIN=BIN
      BSWFX/dist/file/sprite - Test/other_l.png
  42. BIN=BIN
      BSWFX/dist/file/sprite - Test/other_r.png
  43. BIN=BIN
      BSWFX/dist/file/sprite - Test/other_u.png
  44. BIN=BIN
      BSWFX/dist/file/sprite - Test/player_d.png
  45. BIN=BIN
      BSWFX/dist/file/sprite - Test/player_l.png
  46. BIN=BIN
      BSWFX/dist/file/sprite - Test/player_r.png
  47. BIN=BIN
      BSWFX/dist/file/sprite - Test/player_u.png
  48. BIN=BIN
      BSWFX/dist/file/sprite - Test/remote.png
  49. BIN=BIN
      BSWFX/dist/file/sprite - Test/remote_bomb.png
  50. BIN=BIN
      BSWFX/dist/file/sprite - Test/scooter.png
  51. BIN=BIN
      BSWFX/dist/file/sprite - Test/sol.png
  52. BIN=BIN
      BSWFX/dist/file/sprite/bomb.png
  53. BIN=BIN
      BSWFX/dist/file/sprite/bomb_down.png
  54. BIN=BIN
      BSWFX/dist/file/sprite/bomb_up.png
  55. BIN=BIN
      BSWFX/dist/file/sprite/broken_leg.png
  56. BIN=BIN
      BSWFX/dist/file/sprite/classic_bomb.png
  57. BIN=BIN
      BSWFX/dist/file/sprite/fire_power.png
  58. BIN=BIN
      BSWFX/dist/file/sprite/life_max.png
  59. BIN=BIN
      BSWFX/dist/file/sprite/life_up.png
  60. BIN=BIN
      BSWFX/dist/file/sprite/limite.png
  61. BIN=BIN
      BSWFX/dist/file/sprite/major.png
  62. BIN=BIN
      BSWFX/dist/file/sprite/mine.png
  63. BIN=BIN
      BSWFX/dist/file/sprite/mine_bomb.png
  64. BIN=BIN
      BSWFX/dist/file/sprite/mur.png
  65. BIN=BIN
      BSWFX/dist/file/sprite/other.png
  66. BIN=BIN
      BSWFX/dist/file/sprite/other_d.png
  67. BIN=BIN
      BSWFX/dist/file/sprite/other_l.png
  68. BIN=BIN
      BSWFX/dist/file/sprite/other_r.png
  69. BIN=BIN
      BSWFX/dist/file/sprite/other_u.png
  70. BIN=BIN
      BSWFX/dist/file/sprite/player.png
  71. BIN=BIN
      BSWFX/dist/file/sprite/player_d.png
  72. BIN=BIN
      BSWFX/dist/file/sprite/player_l.png
  73. BIN=BIN
      BSWFX/dist/file/sprite/player_r.png
  74. BIN=BIN
      BSWFX/dist/file/sprite/player_u.png
  75. BIN=BIN
      BSWFX/dist/file/sprite/remote.png
  76. BIN=BIN
      BSWFX/dist/file/sprite/remote_bomb.png
  77. BIN=BIN
      BSWFX/dist/file/sprite/scooter.png
  78. BIN=BIN
      BSWFX/dist/file/sprite/sol.png
  79. BIN=BIN
      BSWFX/file/sprite - BS/bomb.png
  80. BIN=BIN
      BSWFX/file/sprite - BS/bomb_down.png
  81. BIN=BIN
      BSWFX/file/sprite - BS/bomb_up.png
  82. BIN=BIN
      BSWFX/file/sprite - BS/broken_leg.png
  83. BIN=BIN
      BSWFX/file/sprite - BS/classic_bomb.png
  84. BIN=BIN
      BSWFX/file/sprite - BS/fire_power.png
  85. BIN=BIN
      BSWFX/file/sprite - BS/life_max.png
  86. BIN=BIN
      BSWFX/file/sprite - BS/life_up.png
  87. BIN=BIN
      BSWFX/file/sprite - BS/limite.png
  88. BIN=BIN
      BSWFX/file/sprite - BS/major.png
  89. BIN=BIN
      BSWFX/file/sprite - BS/mine.png
  90. BIN=BIN
      BSWFX/file/sprite - BS/mine_bomb.png
  91. BIN=BIN
      BSWFX/file/sprite - BS/mur.png
  92. BIN=BIN
      BSWFX/file/sprite - BS/other_d.png
  93. BIN=BIN
      BSWFX/file/sprite - BS/other_l.png
  94. BIN=BIN
      BSWFX/file/sprite - BS/other_r.png
  95. BIN=BIN
      BSWFX/file/sprite - BS/other_u.png
  96. BIN=BIN
      BSWFX/file/sprite - BS/player_d.png
  97. BIN=BIN
      BSWFX/file/sprite - BS/player_l.png
  98. BIN=BIN
      BSWFX/file/sprite - BS/player_r.png
  99. BIN=BIN
      BSWFX/file/sprite - BS/player_u.png
  100. BIN=BIN
      BSWFX/file/sprite - BS/remote.png

BIN=BIN
BSWFX/dist/BSWFX.jar


BIN=BIN
BSWFX/dist/file/sprite - BS/bomb.png


BIN=BIN
BSWFX/dist/file/sprite - BS/bomb_down.png


BIN=BIN
BSWFX/dist/file/sprite - BS/bomb_up.png


BIN=BIN
BSWFX/dist/file/sprite - BS/broken_leg.png


BIN=BIN
BSWFX/dist/file/sprite - BS/classic_bomb.png


BIN=BIN
BSWFX/dist/file/sprite - BS/fire_power.png


BIN=BIN
BSWFX/dist/file/sprite - BS/life_max.png


BIN=BIN
BSWFX/dist/file/sprite - BS/life_up.png


BIN=BIN
BSWFX/dist/file/sprite - BS/limite.png


BIN=BIN
BSWFX/dist/file/sprite - BS/major.png


BIN=BIN
BSWFX/dist/file/sprite - BS/mine.png


BIN=BIN
BSWFX/dist/file/sprite - BS/mine_bomb.png


BIN=BIN
BSWFX/dist/file/sprite - BS/mur.png


BIN=BIN
BSWFX/dist/file/sprite - BS/other_d.png


BIN=BIN
BSWFX/dist/file/sprite - BS/other_l.png


BIN=BIN
BSWFX/dist/file/sprite - BS/other_r.png


BIN=BIN
BSWFX/dist/file/sprite - BS/other_u.png


BIN=BIN
BSWFX/dist/file/sprite - BS/player_d.png


BIN=BIN
BSWFX/dist/file/sprite - BS/player_l.png


BIN=BIN
BSWFX/dist/file/sprite - BS/player_r.png


BIN=BIN
BSWFX/dist/file/sprite - BS/player_u.png


BIN=BIN
BSWFX/dist/file/sprite - BS/remote.png


BIN=BIN
BSWFX/dist/file/sprite - BS/remote_bomb.png


BIN=BIN
BSWFX/dist/file/sprite - BS/scooter.png


BIN=BIN
BSWFX/dist/file/sprite - BS/sol.png


BIN=BIN
BSWFX/dist/file/sprite - Test/bomb.png


BIN=BIN
BSWFX/dist/file/sprite - Test/bomb_down.png


BIN=BIN
BSWFX/dist/file/sprite - Test/bomb_up.png


BIN=BIN
BSWFX/dist/file/sprite - Test/broken_leg.png


BIN=BIN
BSWFX/dist/file/sprite - Test/classic_bomb.png


BIN=BIN
BSWFX/dist/file/sprite - Test/fire_power.png


BIN=BIN
BSWFX/dist/file/sprite - Test/life_max.png


BIN=BIN
BSWFX/dist/file/sprite - Test/life_up.png


BIN=BIN
BSWFX/dist/file/sprite - Test/limite.png


BIN=BIN
BSWFX/dist/file/sprite - Test/major.png


BIN=BIN
BSWFX/dist/file/sprite - Test/mine.png


BIN=BIN
BSWFX/dist/file/sprite - Test/mine_bomb.png


BIN=BIN
BSWFX/dist/file/sprite - Test/mur.png


BIN=BIN
BSWFX/dist/file/sprite - Test/other_d.png


BIN=BIN
BSWFX/dist/file/sprite - Test/other_l.png


BIN=BIN
BSWFX/dist/file/sprite - Test/other_r.png


BIN=BIN
BSWFX/dist/file/sprite - Test/other_u.png


BIN=BIN
BSWFX/dist/file/sprite - Test/player_d.png


BIN=BIN
BSWFX/dist/file/sprite - Test/player_l.png


BIN=BIN
BSWFX/dist/file/sprite - Test/player_r.png


BIN=BIN
BSWFX/dist/file/sprite - Test/player_u.png


BIN=BIN
BSWFX/dist/file/sprite - Test/remote.png


BIN=BIN
BSWFX/dist/file/sprite - Test/remote_bomb.png


BIN=BIN
BSWFX/dist/file/sprite - Test/scooter.png


BIN=BIN
BSWFX/dist/file/sprite - Test/sol.png


BIN=BIN
BSWFX/dist/file/sprite/bomb.png


BIN=BIN
BSWFX/dist/file/sprite/bomb_down.png


BIN=BIN
BSWFX/dist/file/sprite/bomb_up.png


BIN=BIN
BSWFX/dist/file/sprite/broken_leg.png


BIN=BIN
BSWFX/dist/file/sprite/classic_bomb.png


BIN=BIN
BSWFX/dist/file/sprite/fire_power.png


BIN=BIN
BSWFX/dist/file/sprite/life_max.png


BIN=BIN
BSWFX/dist/file/sprite/life_up.png


BIN=BIN
BSWFX/dist/file/sprite/limite.png


BIN=BIN
BSWFX/dist/file/sprite/major.png


BIN=BIN
BSWFX/dist/file/sprite/mine.png


BIN=BIN
BSWFX/dist/file/sprite/mine_bomb.png


BIN=BIN
BSWFX/dist/file/sprite/mur.png


BIN=BIN
BSWFX/dist/file/sprite/other.png


BIN=BIN
BSWFX/dist/file/sprite/other_d.png


BIN=BIN
BSWFX/dist/file/sprite/other_l.png


BIN=BIN
BSWFX/dist/file/sprite/other_r.png


BIN=BIN
BSWFX/dist/file/sprite/other_u.png


BIN=BIN
BSWFX/dist/file/sprite/player.png


BIN=BIN
BSWFX/dist/file/sprite/player_d.png


BIN=BIN
BSWFX/dist/file/sprite/player_l.png


BIN=BIN
BSWFX/dist/file/sprite/player_r.png


BIN=BIN
BSWFX/dist/file/sprite/player_u.png


BIN=BIN
BSWFX/dist/file/sprite/remote.png


BIN=BIN
BSWFX/dist/file/sprite/remote_bomb.png


BIN=BIN
BSWFX/dist/file/sprite/scooter.png


BIN=BIN
BSWFX/dist/file/sprite/sol.png


BIN=BIN
BSWFX/file/sprite - BS/bomb.png


BIN=BIN
BSWFX/file/sprite - BS/bomb_down.png


BIN=BIN
BSWFX/file/sprite - BS/bomb_up.png


BIN=BIN
BSWFX/file/sprite - BS/broken_leg.png


BIN=BIN
BSWFX/file/sprite - BS/classic_bomb.png


BIN=BIN
BSWFX/file/sprite - BS/fire_power.png


BIN=BIN
BSWFX/file/sprite - BS/life_max.png


BIN=BIN
BSWFX/file/sprite - BS/life_up.png


BIN=BIN
BSWFX/file/sprite - BS/limite.png


BIN=BIN
BSWFX/file/sprite - BS/major.png


BIN=BIN
BSWFX/file/sprite - BS/mine.png


BIN=BIN
BSWFX/file/sprite - BS/mine_bomb.png


BIN=BIN
BSWFX/file/sprite - BS/mur.png


BIN=BIN
BSWFX/file/sprite - BS/other_d.png


BIN=BIN
BSWFX/file/sprite - BS/other_l.png


BIN=BIN
BSWFX/file/sprite - BS/other_r.png


BIN=BIN
BSWFX/file/sprite - BS/other_u.png


BIN=BIN
BSWFX/file/sprite - BS/player_d.png


BIN=BIN
BSWFX/file/sprite - BS/player_l.png


BIN=BIN
BSWFX/file/sprite - BS/player_r.png


BIN=BIN
BSWFX/file/sprite - BS/player_u.png


BIN=BIN
BSWFX/file/sprite - BS/remote.png


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio