|  | @@ -81,9 +81,9 @@ int search_game(char* name) {
 | 
	
		
			
				|  |  |  /* --- Fonctions publiques --- */
 | 
	
		
			
				|  |  |  void ini_handler() {
 | 
	
		
			
				|  |  |      //Get
 | 
	
		
			
				|  |  | -    add_handler("GET", "client/end", handler_client_end);
 | 
	
		
			
				|  |  |      add_handler("GET", "game/list", handler_game_list);
 | 
	
		
			
				|  |  |      //Post
 | 
	
		
			
				|  |  | +    add_handler("POST", "client/end", handler_client_end);
 | 
	
		
			
				|  |  |      add_handler("POST", "game/create", handler_game_create);
 | 
	
		
			
				|  |  |      add_handler("POST", "game/join", handler_game_join);
 | 
	
		
			
				|  |  |      add_handler("POST", "game/quit", handler_game_quit);
 | 
	
	
		
			
				|  | @@ -271,7 +271,6 @@ int handler_game_join(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  |  }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  int handler_game_quit(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  | -    printf("Quit\n");
 | 
	
		
			
				|  |  |      boolean find = false;
 | 
	
		
			
				|  |  |      JsonEncoder notif;
 | 
	
		
			
				|  |  |      //Cherche le client dans les parties
 | 
	
	
		
			
				|  | @@ -304,7 +303,6 @@ int handler_game_quit(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  |  }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  int handler_player_move(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  | -    printf("Player Move\n");
 | 
	
		
			
				|  |  |      char* move;
 | 
	
		
			
				|  |  |      int index, x = 0, y = 0;
 | 
	
		
			
				|  |  |      Player* p = NULL;
 |