|  | @@ -577,7 +577,7 @@ int handler_attack_bomb(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  |      int x, y, length, index, playerIndex = 0;
 | 
	
		
			
				|  |  |      Player* p = NULL;
 | 
	
		
			
				|  |  |      boolean ok = false;
 | 
	
		
			
				|  |  | -    JsonEncoder reponse;
 | 
	
		
			
				|  |  | +    JsonEncoder reponse, player;
 | 
	
		
			
				|  |  |      //Verification arguments
 | 
	
		
			
				|  |  |      if (get_pos(json, "class") == JSON_ERROR) {
 | 
	
		
			
				|  |  |          send_err_client(cliId, EREQUEST);
 | 
	
	
		
			
				|  | @@ -678,7 +678,9 @@ int handler_attack_bomb(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  |      //Reponse
 | 
	
		
			
				|  |  |      if (ok) {
 | 
	
		
			
				|  |  |          add_integer(&reponse, "status", 201);
 | 
	
		
			
				|  |  | -        describe_player(p, &reponse);
 | 
	
		
			
				|  |  | +        describe_player(p, &player);
 | 
	
		
			
				|  |  | +        add_object(&reponse, "player", &player);
 | 
	
		
			
				|  |  | +        clean_json_encoder(&player);
 | 
	
		
			
				|  |  |          //Envoi
 | 
	
		
			
				|  |  |          if (!send_client(cliId, &reponse)) {
 | 
	
		
			
				|  |  |              adderror("Impossible de répondre au client");
 | 
	
	
		
			
				|  | @@ -695,7 +697,7 @@ int handler_attack_bomb(int cliId, JsonParser* json) {
 | 
	
		
			
				|  |  |          clean_json_encoder(&reponse);
 | 
	
		
			
				|  |  |          add_string(&reponse, "pos", pos);
 | 
	
		
			
				|  |  |          add_string(&reponse, "class", class);
 | 
	
		
			
				|  |  | -        notify_player(&game[index], "POST", "attack/newbomb", &reponse, cliId);
 | 
	
		
			
				|  |  | +        notify_player(&game[index], "POST", "attack/newbomb", &reponse, -1);
 | 
	
		
			
				|  |  |      } else {
 | 
	
		
			
				|  |  |          add_integer(&reponse, "status", 403);
 | 
	
		
			
				|  |  |          add_string(&reponse, "message", "Forbidden action");
 |