|  | @@ -175,6 +175,8 @@ int create_game(char* name, char* map) {
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				|  |  |          game[index].player[i] = malloc(sizeof (Player));
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				|  |  |          game[index].player[i]->ini = false;
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				|  |  |      }
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				|  |  | +    game[index].object = malloc(sizeof(Object));
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				|  |  | +    object_ini(game[index].object);
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				|  |  |      pthread_mutex_unlock(&gameMutex[index]);
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				|  |  |      //Retourne la position de la partie dans le tableau
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				|  |  |      nbGame++;
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