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@@ -969,12 +969,12 @@ int spawn_object(Game* g, int x, int y, JsonEncoder* json) {
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add_string(json, "type", "fire_power");
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break;
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case OBJ_SCOOTER:
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- res = 1;
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- add_string(json, "type", "remote");
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+ res = 2;
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+ add_string(json, "type", "scooter");
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break;
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case OBJ_BROKENLEG:
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- res = 1;
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- add_string(json, "type", "mine");
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+ res = 2;
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+ add_string(json, "type", "broken_legs");
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break;
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case OBJ_LIFEUP:
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res = 2;
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